FAQ
Q: Do you have the power to change the minimum version of OS X required?
A: Yes. It's quite simple, really.

Q: You aren't putting source code on your SourceForge downloads. Is Minecraft manager non-open source?
A: No. I have placed my source on my Dropbox. Link is on the home page.

(Geeky question)
Q: Will the source code work on my version of Xcode?
A: It should, it works best in Xcode 4, now that I modernised the project. So it may not work in Xcode 3 anymore. Besides, if it doesn't, you can go download it off the Mac App Store for free. It's about 3.8 GB, or something like that.

Q: Do you find it fun developing software?
A: Well, generally yes. But every now and then bugs pop up in Minecraft Manager (usually because I screwed something up) and I have to go and find them. Luckily, Xcode 4 actually gives me an error log, where it tells me which line the problem is coming from, and why it's doing it (although when you programming, sometimes the errors just don't make sense).

Q: Did you pirate Minecraft?
A: Once, but that was to try Minecraft out. I got rid of it right away once I tried it. I just use my friends account.

Q: How come Minecraft Manager isn't on the Mac App Store?
A: It's too expensive. It costs $99 a year to register as a Mac App Store developer. I don't want to use that much money.

(Geeky question)
Q: How come you scrapped your update framework?
A: Apple removed a vital plugin that my update framework required. So I switched to Sparkle.